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3 Cushion Billiards Pc Game

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by twenensturbu1972 2020. 3. 2. 15:54

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3 cushion billiards game

TABLES, BALLS, EQUIPMENT. All games described in these rules aredesigned for tables, balls and equipment meeting the standards prescribed inthe BCA Equipment Specifications.2. RACKING THE BALLS. When racking the balls a triangle must be used,and the apex ball is to be spotted on the foot spot.

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All the balls must belined up behind the apex ball and pressed together so that they all havecontact with each other.3. STRIKING CUE BALL. Legal shots require that the cue ball be struckonly with the cue tip. Failure to meet this requirement is a foul.4. FAILURE TO POCKET A BALL.

If a player fails to pocket a ball on alegal shot, then the player's inning is over, and it is the opponent's turn atthe table.5. LAG FOR BREAK. The following procedure is used for the lag for theopening break. Each player should use balls of equal size and weight(preferably cue balls but, when not available, non-striped object balls). Withthe balls in hand behind the head string, one player to the left and one to theright of the head spot, the balls are shot simultaneously to the foot cushionand back to the head end of the table. The player whose ball is the closest tothe innermost edge of the head cushion wins the lag.

The lagged ball mustcontact the foot cushion at least once. Other cushion contacts are immaterial,except as prohibited below.It is an automatic loss of the lag if: (1) the ball crosses into theopponent's half of the table, (2) the ball fails to contact the foot cushion,(3) the ball drops into a pocket, (4) the ball jumps the table, (5) the balltouches the long cushion, (6) the ball rests within the corner pocket and pastthe nose of the head cushion, or (7) the ball contacts the foot rail more thanonce. If both players violate automatic-loss lag rules, or if the referee isunable to determine which ball is closer, the lag is a tie and is replayed.6. OPENING BREAK SHOT.

The opening break shot is determined by eitherlag or lot. (The lag for break procedure is required for tournament and otherformal competition.) The player winning the lag or lot has the choice ofperforming the opening break shot or assigning it to the opponent.7. CUE BALL ON OPENING BREAK. The opening break shot is taken withcue ball in hand behind the head string.

3 Cushion Billiards Game

The object balls are positionedaccording to specific game rules. On the opening break, the game is consideredto have commenced once the cue ball has been struck by the cue tip and crossesthe head string.8. DEFLECTING THE CUE BALL ON THE GAMES OPENING BREAK. On the breakshot, stopping or deflecting the cue ball after it has crossed the head stringand prior to hitting the racked balls is considered a foul and loss of turn.The opponent has the option of receiving cue ball in hand behind the headstring or passing the cue ball in hand behind the head string back to theoffending player. (Exception: ball in hand on the whole table: see rule 1.3 for9-Ball). A warning must be given that a second violation during the match willresult in the loss of the match by forfeiture.

3 Cushion Billiards Games For Pc Free

(See Rule 28.)9. CUE BALL IN HAND BEHIND THE HEAD STRING. This situation applies inspecific games whereby the opening break is administered or a player'sscratching is penalized by the incoming player having cue ball in hand behindthe head string. The incoming player may place the cue ball anywhere behind thehead string.The shooting player may shoot at any object ball as long as the base of theobject ball is on or below the head string.

He may not shoot at any ball, thebase of which is above the head string, unless he first shoots the cue ballbelow the head string and then by hitting a rail causes the cue ball to comeback above the head string and hit the object ball. The base of the ball (thepoint of the ball touching the table) determines whether it is above or belowthe head string.If the incoming player inadvertently places the cue ball on or below thehead string, the referee or the opposing player must inform the shooting playerof improper positioning of the cue ball before the shot is made. If theopposing player does not so inform the shooting player before the shot is made,the shot is considered legal.

If the shooting player is informed of improperpositioning, he must then reposition the cue ball. If a player positions thecue ball completely and obviously outside the kitchen and shoots the cue ball,it is a foul, if called by the opponent or referee.When the cue ball is in hand behind the head string, it remains in hand (notin play) until the player drives the cue ball past the head string by strikingit with his cue tip.The cue ball may be ADJUSTED by the player's hand, cue, etc., so long as itremains in hand. Once the cue ball is in play per the above, it may not beimpeded in any way by the player; to do so is to commit a foul.10. POCKETED BALLS. A ball is considered as a pocketed ball if as aresult of an otherwise legal shot, it drops off thebed of the table into the pocket and remains there.

(A ball that drops out of aball return system onto the floor is not to be construed as a ball that has notremained pocketed.) A ball that rebounds from a pocket back onto the table bedis not a pocketed ball.11. POSITION OF BALLS. The position of a ball is judged by where itsbase (or center) rests.12.

FOOT ON FLOOR. It is a foul if a player shoots when at least onefoot is not in contact with the floor. Foot attire must be normal in regard tosize, shape and manner in which it is worn.13. SHOOTING WITH BALLS IN MOTION.

It is a foul if a player shootswhile the cue ball or any object ball is in motion (a spinning ball is inmotion).14. COMPLETION OF STROKE. A stroke is not complete (and therefore isnot counted) until all balls on the table have become motionless after thestroke (a spinning ball is in motion).15. HEAD STRING DEFINED. The area behind the head string does notinclude the head string. Thus an object ball that is dead center on the headstring is playable when specific game rules require that a player must shoot ata ball past the head string. Likewise, the cue ball when being put in playbehind the head string (cue ball in hand behind the head string), may not beplaced directly on the head string; it must be behind it.16.

GENERAL RULE, ALL FOULS. Though the penalties for fouls differfrom game to game, the following apply to all fouls: (1) player's inning ends;(2) if on a stroke, the stroke is invalid and any pocketed balls are notcounted to the shooter's credit; and (3) any ball(s) is respottedonly if the rules of the specific game require it.17. FAILURE TO CONTACT OBJECT BALL. It is a foul if on a stroke thecue ball fails to make contact with any legal object ball first. Playing awayfrom a touching ball does not constitute having hit that ball.18. Unless otherwise stated in a specific game rule, aplayer must cause the cue ball to contact a legal object ball and then (1)pocket a numbered ball, or (2) cause the cue ball or any numbered ball tocontact a cushion.

Failure to meet these requirements is a foul.19. CUE BALL SCRATCH. It is a foul (scratch) if on a stroke, the cueball is pocketed. If the cue ball touches an object ball that was alreadypocketed (for example, in a pocket full of object balls), the shot is a foul.20. FOULS BY TOUCHING BALLS. It is a foul to strike, touch or in anyway make contact with the cue ball in play or any object balls in play withanything (the body, clothing, chalk, mechanical bridge, cue shaft, etc.) EXCEPTthe cue tip (while attached to the cue shaft), which may contact the cue ballin the execution of a legal shot. Whenever a referee is presiding over a match,any object ball moved during a standard foul must be returned as closely aspossible to its original position as judged by the referee, and the incomingplayer does not have the option of restoration.21.

FOUL BY PLACEMENT. Touching any object ball with the cue ballwhile it is in hand is a foul.22. FOULS BY DOUBLE HITS.

If the cue ball is touching the requiredobject ball prior to the shot, the player may shoot towards it, providing thatany normal stroke is employed. If the cue stick strikes the cue ball more thanonce on a shot, or if the cue stick is in contact with the cue ball when orafter the cue ball contacts an object ball, the shot is foul. If a third ballis close by, care should be taken not to foul that ball under the first part ofthis rule.23. PUSH SHOT FOULS. It is a foul if the cue ball is pushed by thecue tip, with contact being maintained for more than the momentary timecommensurate with a stroked shot. (Such shots are usually referred to as pushshots.)24. PLAYER RESPONSIBILITY FOULS.

The player is responsible for chalk,bridges, files and any other items or equipment he brings to, uses at, orcauses to approximate the table. If he drops a piece of chalk, or knocks off amechanical bridge head, as examples, he is guilty of a foul should such anobject make contact with any ball in play (or the cue ball only if no refereeis presiding over the match).25. ILLEGAL JUMPING OF BALL. It is a foul if a player strikes the cueball below center ('digs under' it) and intentionally causes it torise off the bed of the table in an effort to clear anobstructing ball. Such jumping action may occasionallyoccur accidentally, and such 'jumps' are not to be considered foulson their face; they may still be ruled foul strokes, if for example, theferrule or cue shaft makes contact with the cue ball in the course of the shot.26.

Unless otherwise stated in rules for a specific gameit is legal to cause the cue ball to rise off the bed of the table by elevatingthe cue stick on the shot, and forcing the cue ball to rebound from the bed ofthe table. Any miscue when executing a jump shot is a foul.27. BALLS JUMPED OFF TABLE. Balls coming to rest other than on thebed of the table after a stroke (on the cushion top, rail surface, floor, etc.)are considered jumped balls. Balls may bounce on the cushion tops and rails ofthe table in play without being jumped balls if they return to the bed of thetableunder their own power and without touching anythingnot a part of the table.

The table shall consist of the permanent part of thetable proper. (Balls that strike or touch anything not a part of the table,such as the light fixture, chalk on the rails and cushion tops, etc., shall beconsidered jumped balls even though they might return to the bed of the tableafter contacting items which are not parts of the table proper).In all pocket billiard games when a stroke results in the cue ball or anyobject ball being a jumped ball off the table, the stroke is a foul. All jumpedobject balls are spotted (except in Nine Ball) when all balls have stoppedmoving.

See specific game rules for putting the cue ball in play after a jumpedcue ball foul.28. SPECIAL INTENTIONAL FOUL PENALTY. The cue ball in play shall notbe intentionally struck with anything other than a cue's attached tip (such asthe ferrule, shaft, etc.). While such contact is automatically a foul under theprovisions of Rule 19., if the referee deems thecontact to be intentional, he shall warn the player once during a match that asecond violation during that match will result in the loss of the match byforfeiture. If a second violation does occur, the match must be forfeited.29. ONE FOUL LIMIT. Unless specific game rules dictate otherwise,only one foul is assessed on a player in each inning; if different penaltiescan apply, the most severe penalty is the factor determining which foul isassessed.30.

BALLS MOVING SPONTANEOUSLY. If a ball shifts, settles, turns orotherwise moves 'by itself,' the ball shall remain in the position itassumed and play continues. A hanging ball that falls into a pocket 'byitself' after being motionless for 5 seconds or longer shall be replaced asclosely as possible to its position prior to falling, and play shall continue.If an object ball drops into a pocket 'by itself' as a playershoots at it, so that the cue ball passes over the spot the ball had been on,unable to hit it, the cue ball and object ball are to be replaced to theirpositions prior to the stroke, and the player may shoot again. Any other objectballs disturbed on the stroke are also to be replaced to their originalpositions before the shooter replays.31. SPOTTING BALLS.

When specific game rules call for spotting balls,they shall be replaced on the table on the long string after the stroke iscomplete. DISCLAIMER: This file contains property copyrighted by the BilliardCongress of America. Any modification or sale of the information herein isstrictly prohibited by the laws governing that copyright.

However permission isgiven to distribute this information as public domain granted this disclaimerremains attached. Please direct questions regarding interpretation of thefollowing, or information on how to receive the current BCA 'Billiards -The Official Rules and Records book' to the Billiard Congress of Americaat 1700 S. 1st Ave., Suite 25a, Iowa City, IA 52240. Phone319-351-2112 e-mail BCA@netins.net.

Carom billiards, also called French billiards, game played with three balls (two white and one red) on a table without pockets, in which the object is to drive one of the white balls (cue ball) into both of the other balls. Each carom thus completed counts one point. In a popular version of the game called, the cue ball is played so that it strikes an object ball and three or more cushions (not necessarily different cushions) in any order before striking the second object ball.The three balls are red, white, and white with a spot. The standard table in carom billiards is 5 by 10 feet (152 by 305 cm), although smaller tables of similar proportions are also used.

The table is marked with three spots, one near its head, one at its centre, and one near its foot. To begin play, the first player may select either white ball as cue ball.

The red ball is spotted on the foot spot, a white ball on the head spot, and the cue ball within six inches directly to either side of the white object ball. The cue ball must contact the red ball first on the break (first) shot; on subsequent shots either red or white may be the first ball hit.

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If the first player scores on his opening shot, he may select either white ball as cue ball on his second shot. Subsequently, however, he must cue the white ball used on that second shot and his opponent must cue the other.When a player fails to score, he yields to his opponent, who plays the balls as they have been left. A game is usually continued until one player scores an agreed number of points, often 50. Shooting the wrong cue ball incurs a penalty of one point and loss of turn.